Game and Interactive Experience Designer

CAREER HISTORY
Various Projects I have worked on:
ID TECH CAMPS, ONLINE INSTRUCTOR
Taught students how to use Unity and Unreal remotely over Zoom.
Planned custom lessons based on student’s needs.
Used Slack and Email to communicate and Plan with other Staff.
June 2021 - present
INSTALL WIZARD, LEVEL / NARRATIVE DESIGNER
February 2021- April 2021
Created the Tutorial and other levels for the player to explore in the Unity Engine
Created various planning documents using Word and Photoshop.
Created tools using C# to help the other level designers create content.
Wrote dialogue for the tutorial and other segments of the game to explain the gameplay and story.
BLACKOUT, LEAD DESIGNER
February 2020 - April 2020
Wrote and drew various design documents using Word, Powerpoint, and Photoshop
Prototyped Puzzles and Gameplay in the Unreal Engine
Worked with Blueprints to add functionality to the game
Led testing on the game and helped ship it on itch.io (https://ameliarose.itch.io/blackout)
INTO DREAMTIME, LEAD DESIGNER
February 2018 - April 2018
Wrote and drew various design documents using Word, Powerpoint, and Photoshop
Prototyped levels in the Unity Engine
Implemented art, lighting, and sound into Unity
Wrote tools to help make levels faster in Unity
SKILLS

UNITY
Game Engine

UNREAL ENGINE
Game Engine

ADOBE CREATIVE SUITE
Various Tools

PYTHON
Image Editor

C#
Programming Language

C++
Programming Language

BLENDER
3D Modeling Software

GIT
Version Control

JIRA
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Project Management and Issue Tracking

VISUAL STUDIO
Code IDE

JETBRAIN RIDER
Code IDE
FMOD
Audio Tool
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AUDACITY
Audio Editing

DAVINCI RESOLVE
Video Editing

MAYA
3D Modeling Software